Shockwave 3D vs. Google

April 21st, 2009

Google introduced a new way to create 3D content for the web. Looks interesting.

Most content on the web today is in 2D, but a lot of information is more fun and useful in 3D. Projects like Google Earth and SketchUp demonstrate our passion and commitment to enabling users to create and interact with 3D content. We’d like to see the web offering the same type of 3D experiences that can be found on the desktop. That’s why, a few weeks ago, we announced our plans to contribute our technology and web development expertise to the discussions about 3D for the web within Khronos and the broader developer community.

Entry Filed under: 3D, Shockwave

4 Comments Add your own

  • 1. TABLO  |  April 22nd, 2009 at 3:56 pm

    if this isn’t a wake up for adobe call I don’t know what is !

    Still, I don’t see any information on what kind of hardware rendering they support.

  • 2. Stan  |  April 24th, 2009 at 1:54 pm

    “Still, I don’t see any information on what kind of hardware rendering they support.”

    OpenGL and DirectX. It’s in the docs.

  • 3. Ricky  |  May 19th, 2009 at 1:17 am

    What about Unity3D? That’s got an amazing web player (and a decent size installer that doesn’t try trick you into installing toolbars and stuff).

  • 4. GoodTiger  |  January 11th, 2010 at 1:55 am

    I have making the game using shockwave3D.
    very useful in the web.
    but, I hope support to the iphone and android.

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